<!doctype html>
<html lang="zh">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <meta http-equiv="X-UA-Compatible" content="ie=edge" />
    <title></title>
    <style type="text/css">
      html,
      body,
      canvas {
        padding: 0;
        margin: 0;
        width: 100%;
        height: 100%;
        overflow-y: hidden;
        background-color: transparent;
      }
    </style>
  </head>

  <body>
    <canvas id="lime-painter"></canvas>
    <script type="text/javascript" src="./uni.webview.1.5.3.js"></script>
    <script type="text/javascript" src="./painter.js"></script>
    <script>
      var cache = []
      var painter = null
      var canvas = null
      var context = null
      var timer = null
      var pixelRatio = 1
      console.log = function (...args) {
        postMessage(args)
      }
      // function stringify(key, value) {
      // 	if (typeof value === 'object' && value !== null) {
      // 		if (cache.indexOf(value) !== -1) {
      // 			return;
      // 		}
      // 		cache.push(value);
      // 	}
      // 	return value;
      // };

      function emit(event, data) {
        postMessage({
          event,
          data: typeof data !== 'object' && data !== null ? data : JSON.stringify(data),
        })
        cache = []
      }
      function postMessage(data) {
        uni.postMessage({
          data,
        })
      }

      function init(dpr) {
        canvas = document.querySelector('#lime-painter')
        context = canvas.getContext('2d')
        pixelRatio = dpr || window.devicePixelRatio
        painter = new Painter({
          id: 'lime-painter',
          context,
          canvas,
          pixelRatio,
          width: canvas.offsetWidth,
          height: canvas.offsetHeight,
          listen: {
            onProgress(v) {
              emit('progressChange', v)
            },
            onEffectFail(err) {
              //console.error(err)
              emit('fail', err)
            },
          },
        })
        emit('inited', true)
      }
      function save(args) {
        delete args.success
        delete args.fail
        clearTimeout(timer)
        timer = setTimeout(() => {
          const path = painter.save(args)
          if (typeof path == 'string') {
            const index = Math.ceil(path.length / 8)
            for (var i = 0; i < 8; i++) {
              if (i == 7) {
                emit('success', path.substr(i * index, index))
              } else {
                emit('file', path.substr(i * index, index))
              }
            }
          } else {
            // console.log('canvas no data')
            emit('fail', 'canvas no data')
          }
        }, 30)
      }
      async function source(args) {
        let size = await painter.source(args)
        emit('layoutChange', size)
        if (!canvas.height) {
          console.log('canvas no size')
          emit('fail', 'canvas no size')
        }
        painter.render().catch((err) => {
          // console.error(err)
          emit('fail', err)
        })
      }
    </script>
  </body>
</html>